Thursday, December 2, 2010

Mad Cash

Very much enjoying our new broken world.  The quest chains are TONS of fun, from piloting giant tree-trimming machines to starting bar fights on a cruise ship, they really did a good job to make leveling more fun and less grindy.  Haven't really found anything that has changed that I DON'T like, its all good.  Now I have to wait another 5 days until the expansion is released, and then it can start all over! 

Probably the toughest part of the new zones, is I don't know where to go next!  I had gotten so used to "... ok, Barrnes is all tapped out, now I'm headed to Thousand Needles.  Ok, done here, now its on to Stranglethorn.  Ok, now on to Tanaris, now to Un Goro, now to Plaguelands and then on to Outland!"  Well, Thousand Needles is a higher level zone now, and one of the areas that has totally changed.  My rookie Druid at level 11 is in Ashzara which used to be like a level 45 zone i think... and I haven't spent any time at all on the other continent other than Undercity which hasn't changed.  Now, its almost as if I have to READ the quests in order to know where to go next.  Oh Darn, what a tragedy! 

Currently, while there is still a lot of traffic, the AH has dropped off dramatically... I'm selling potions with zero competition, and bolts of silk the same.  Profits on these items are up 50-100%!  Also, I got a tip from Cold to buy up Arcane Crystals and make up some Arcanite and Arcanite rods for sale.  There were MASSES of Arcane crystals for under 1g, so initially I bought 10, then bought some Thorium ore for 50s each, and made up 10 Arcanite Bars... which sold for 14g each in just a few hours!  that's something like 700% profit!  I went back and cleaned out the Arcane Crystals, bought up some more Thorium and sent some to my Blacksmith to make a few Rods... which I sold 2 of 3 for 70g each.  Rods are something you really can't sell in bulk which is why I only made a few.  The profit margin is much higher, but you gotta diversify.  It appears as if people online now are in Gather mode and just selling for what they can get in order to have their skills maxed out for when the xpac hits... but I still managed to clear a cool 80g for my rookie, who is Miner/Herber and just selling. 

Notes for the week:  Need to get Transmutation specialist.  Also would like to level an Engineer soon, don't have a spot available.  Thinking about dropping Herbing on my Alchemist and leveling Engineering, and just buying up the Herbs i need to continue leveling Alchemy, but that would be a serious drain. 

Tuesday, November 23, 2010

Broken

Found out last night that the Shattering of Azeroth is happening right now.  Kind of cool, been waiting for awhile not feeling like doing much without the new world to explore, however there is one thing that I didn't get to complete... World Traveller. 

I know, I can still travel the world, but its changed now.  All the same zones will be there, but different.  I wanted to travel the world as it WAS, because I have all the time in the world to travel as it IS.  Ah well...

Anyway, I wish I knew about the patch in advance, I would have off loaded some of my stockpiles last night... I intend to roll a Troll Druid as soon as teh breaking happened, which means I can do that now and get my Gather on, and I've got bags ready to go for him.  I'm betting there will be hundreds of new toons on the servers today looking to get bags, and I won't be able to supply them!  Oh well, I'm sure the release next month will be even more productive.  I'll check prices tonight and see what things are going for, and try to make a few bucks on the outside

Monday, November 22, 2010

Old Times

Haven't been playing much this past week, busy with Family things and honestly, the interest is a bit low.  I've got 4 alts plus a bank, and I spend most of my time on the bank.  I can't seem to get into the serious cash flow that i keep reading about... but realistically, that is for people who play a lot more than 6 hours a week.  Ah well...

Played for an hour or so last night while sitting at the laundromat, bought up a TON of Silk cloth for under a gold a stack.  Been stock piling Silk for Cata, bought up some Runecloth for 2g50s a stack to save until Winterveil.  Got quite a stock pile of low end mats to sell in the coming weeks, my bank is nearly full with a combination of Copper, cloth and bags.  Still selling a few potions, but the market has really dropped off... then I noticed the Thanksgiving event was underway and realized that explains it.  Then I mosied over there with Gulg, and sat down to dinner, and a funny thing happened.  I was having fun! 

Ok, not like 'oh my god this is GREAT!' or anything, but just sitting and throwing food and eating and playing the game without a goal in mind.  This is the second Turkey Feast I've been in the game for and nothing has changed with it... but I remembered how much FUN it was last year, going through it the first time, and actually reading the quests.  I realized thats what I was missing about this game; the discovery of new things.  That is what the adventure is about, not just going through the motions which is what i've been doing.  Going through them, for what?  Because I'm paying to play?  Hell, if that is the only reason I'm playing, I'll quit.

It's begun to seem as if I don't have enough time to play, so when I do there is SO much that I want to get done, that I end up doing nothing at all.  I want to get all my characters to 80, i want to recruit for the guild to have a good 10-man squad to do ALL the raids, I want to help my friends meet their goals, Gulg to World Traveller, Nikodhemus to kill all the bosses (whatever achievement that is, who cares!  He will show the world HE is the mightiest!), Ghornik the Shaman up to 80, Nikail up to tanking heroics and high end content... then when I log in for the 1 or 2 hours I can in a day, it all just collapses on me and becomes not fun anymore but like a job.  And jobs suck.

And then I was throwing food and having dinner.  And I remembered again why I play the game.  I'm not in a competition with anyone.  I'm not in some race to get to a million gold, or to level 80 (85) before anyone.  I'm there because it is a fascinating world to discover.  I'm there because I LOVE to game!  Because I love using my brain and my abilities to overcome obstacles.  I hopped on Nikodhemus, and signed up for Drak Tharon Keep, and I PAID ATTENTION.  I looked at the bad guys I was killing, focused on them, not just hitting my rotation as quickly as I could.  I listened to the final boss scream out his death curse, and I had a GREAT time again.

I read a lot of warcraft blogs, one of which is The Noisy Rogue, where it appears Adam is having the same trouble but going about it in the wrong way.  He has lost the magic of the game as well, but chooses to blame Blizzard rather than himself.  While I do agree that the pre-cataclysm quests are kinda lame compared to others, they are still there when they really don't have to be.  It IS up to Blizzard to come out with challenging material for my enjoyment and my money, but it is also up to me to enjoy the game!  If you are upset that the game doesn't challenge you like it used to, its not the games fault, it is you that has changed.  You are no longer challenged by the same things, because you've already done them in the past.  Warcraft is still the same game it was in Vanilla, modified slightly by expansions and patches, but still the same.  There is only so many ways you can look at that rubix cube before you've really seen every facet and its time to put it down.  Does that make it a bad cube?  Or does it mean you no longer enjoy it because you've explored every nook and cranny of it and have run out of ways to entertain yourself with it?

Gah, this is getting very close to a relationship speech, so I'm going to end it here.  I hope to play tonight, and by 'play', I mean REALLY play again.

Monday, November 15, 2010

On the payroll

Still stockpiling mats for Winterveil and Cataclysm release, many of my normal selling items are down: Netherweave bags are down to 8g from 11, Mammoth Mining Sacks are down to under 100 where I've sold several at near 300, Lesser Invisibility are selling for under 4 down from 6... The market seems to be slimming down as we get nearer the expansion, but there are a few success stories namely in the form of Potions.  Swiftness potions are still selling for between 6 and 8 each, especially on the weekends.  Also, I posted Free Action potions for 20g just to see if the sold, and they VANISHED within a few hours!  There are one or two guys online who make Swiftness potions, not as aggressively as I do, so i just wait for them to go through their cycle of undercuts before i post 20.  (Never post your entire inventory, set up a few to keep demand high, people are willing to pay more if the item is rare!)  There is apparently no one posting Freedom potions, and I have a theory behind that as well. 

Free Action potions take 2 Blackmouth Oils and a Stranglekelp to make.  Stranglekelp is a pain in the butt to farm because it is underwater, but it is the ONLY underwater herb on Azeroth so it can be found in a lot of different places.  Blackmouth oil takes 2 oily Blackmouths to create, which require fishing in certain spots to get, then you need to get 4 of them to make enough for the potion.  usually costs me about 4-5g to get the oil, while Stranglekelp sells for about 3g each.  At max, its an 8g crafting price.  I've sold them for 14g before which is still a nice profit, and every one of them sells every time i post them.  Swiftness pots I've taken to posting stacks of 4 for 20-24g and sometimes I have to collect them when they don't sell. 

Herb prices have been very strange... Briarthorn is pretty common, but has been at over 3g each for a long time, where Swiftthistle is less common, and is dirt cheap.  I saw a guy asking if anyone needed low level herbs on Trade Chat, so I hit him up.  He's an 80 mage leveling Herbalism for Cata and wants to offload the herbs quickly, so i bought out all of his Swiftthistle, Briarthorn and Stranglekelp for 1.5g each, and told him to send me anything else he gets COD for the same price.  He thought it was a great idea as he didn't want to mess with the AH.  That's a pretty good price for both of us, hopefully he'll send me more today.  My cash is a bit low, down to like 40g on my Bank, I'll have to move somethings around to make sure I can pay his salary but it looks like it may turn into a good deal for as long as it lasts...

Sunday, November 14, 2010

Mediocre Players

My favorite times gaming almost always revolve around mediocre play.  I'm rarely on the top of the DPS meters but I do my job.  I feel that no matter what character I'm playing, my job is to survive and help the party survive.  This happens quite a bit on my Warlock, which is why I'm steadily moving away from my hunter as my main.  When you are in a dungeon, and you just float right through it, facerolling your rotation and watching TV while you play, that's really just called grinding and isn't all that fun.  When you are dungeoning and wiping time after time on a boss, especially one you've beaten a hundred times in the past, that is also a form of grinding and even less fun.  But, those rare times when you are just barely winning the battles, but still winning... THOSE are the times I live for, and make me keep coming back to this game.

Nikodhemus was in a random dungeon that turned into Utgardt Keep.  Now, its not often that I am the most experienced group member, but this was one of those times.  We wiped just after the first stair way in the building, on the 3rd pull.  I kind of laughed and made a comment about being used to storming through this on Heroic with a high powered toon, not paying much attention, and someone asked me what Heroic was.  One guy laughed, which is a jerk move in my opinion, but I just told the guy what it was and why you do it.  That sort of set the tone for the rest of the evening and let me figure out the caliber of player I was dealing with.  It was a combination of the tank being over aggressive and the healer being under aggressive.  We wiped again because of this against Prince Keleseth, as the tank ran head first into the room and pulled everything including the boss.  We actually almost took him, as I was able to pull my voidwalker towards the end and keep things a little managed, but it came down to just me and the healer and it was too much.  We came back in and made short work of him, and then went on to lose the tank in pile of trash mobs.  Once again, I pulled Voidy out, shot a Howl of Terror to buy us time, and 4 of us wiped the area clean.  Then it was on to Skarvald and Dalronn and we nearly bought it again for lack of tactics.  I've learned as ranged/Cloth dps to stand withing Skarvalds charge minimum so he doesn't wipe you out and cause more stress on the healer bringing you back.

We made it through there and got all the way to Ingvar the Plunderer.  We knocked him out of his first phase pretty readily, but had some trouble in the second.  At about 25%, the tank goes down.  At 20%, the healer goes down, and we are facing a wipe.  After the tank dropped, I started my summoning of the Voidwalker for the 3rd time, and was interrupted from Ingvar's stomp.  Not having any alternative, and the feral druid was still drawing heat, I started again and brought him out.  One dps dropped, and the druid was down to about 10% when the demon took over and grabbed the aggro, and we finally gunned him down!  Cheers all around, even though it was certainly a messy run, it was very entertaining to have to think again about my tactics instead of just trying to pile as much damage on as I could.  Things like Curse of Weakness that i rarely use came very much in handy when staving off that last bit.

This is why I love mediocrity in the game.  So called 'Elite' players who can top out the DPS meters rarely have the mental capacity to switch tactics mid-battle away from straight damage rotations.  Any battle that makes me do that is a good one.  I had a similar circumstance just last night with my Shaman and Scarlet Monastery.  We would have wiped had I pulled back from smashing bad guys to throw a few heals on the tank.  He was doing a great job holding aggro, the healer was doing a great job he just pulled too many and the HP was dropping too quick.  No one died, we were able to get back under control, and everyone had a blast by pushing it like that.

I'm an old school Dungeons and Dragons player, and every player had to do his job and take punches and use all of his/her abilities to get through the encounter.  There was no such thing as a Tank and Spank (though i've heard 4.0 has gone to that.  Blech!).  I played the healer most times, and darn it all if I didn't step right in the middle with my mace raised high and started swinging.  It was a GROUP in those days, where you were fighting for survival (and loot, and xp... but mostly survival), and you designed your character to be able to pick up the slack if someone fell.  The battle should not be over if the tank falls, at least not immediately.  The battle should only be over when the entire group is dead and everyone is corpse-running to get back in there.

I can't wait for the new content!  I hear its going to be TOUGH!  Hooray for crappy players!

Wednesday, November 10, 2010

Wailing Caverns

Had an interesting time last night going through some old content, and actually making some money on it.  A friend wanted a run through a good dungeon for skinning.  If you've ever done skinning, you'll know the drops are much better fighting elites than normals, but there usually aren't many dungeons with very many skinnable critters in them.  I enjoy Violet Hold for just this reason, as I can normally clear around 30 Borean Leather and a few Icy Dragonscales, with 2-3 dropped per critter.  Two really good low level dungeons for skinning are Wailing Caverns and Razorfen Downs, and as my Warlock has the mission to conquer all the dungeons in the game, Wailing Caverns was the way to go.

It's a pretty large dungeon, and I know now why I've never completed it in the past.  I hate maze dungeons.  Only about a third of it is a catacomb, but it is still a pain in the butt running back and forth through areas you've already completed.  That said, he was able to level his skinning from 130 to over 180 in about an hour and a half!  Also, we cleared something like 18 green/blue quality items and about 30 bits of cloth.  Even though it was low level even for him (he's level 34) and no xp was gained, it was a very satisfying run.

I also want to give a nod to the master of the cavern, one Mutanus the Devourer.  I'm a level 71 Warlock, and I had to kill this guy with my stick!  He was immune to everything I cast at him, including Fire Spells.  He actually took the better part of 5 minutes to beat down between me and my Warlock cohort, but it was a fun battle.  One step closer to being a Dungeon Master!  My next quest is to find a way into the Dead Mines without getting killed on the way in... Also, I need to complete Blackrock Spire, but at only 71, i'm not sure if I can just wade through that one. 

Guild Note:  Time to start recruiting!  I'm not interested in a bunch of jackass kids or super progression, I just want some cool people to roll with, possibly make some actual friends online.  I've told the officers to open the doors as they see fit, I'd like to get a solid 10 man group for raids, starting at Vanilla all the way through the Cataclysm bunch.  We'll see!

Tuesday, November 9, 2010

The Whelpling

Made the Shatterer, haven't had a chance to put it on AH to see if it sells for a lot.  Spent about $175 on it, found Jade for 4-5g each and had some leather and grinding stones.  If i can sell it for at least $500 I'll be a happy dude!  Though anything I've read says it only sells for about 20, which is surprising because if it only sells for that much, why would anyone even KNOW that?  Because its friggin' hard to craft in the first place!  There are over 40 pieces to this thing, if you managed to get each one for 1g, it would still cost twice that, why would you sell it for less?  This seems to me to be a really great item, especially in terms of PVP, but I also haven't heard anyone talking about it.  Perhaps because its a low dollar item?  The gold blogs I read typically deal in high dollar things, ie; rare world drops, Crusader Orbs, glyphs and JC that sort of thing that sells for top dollar.  Which brings me to the Whelpling.

A friend of mine stumbled onto a Whelpling pet in the Badlands while leveling.  He knew it to be a super rare drop, so he threw it in the AH... for 4000g.  And sold it, same day.  And spent the rest of the day in the badlands, killing dragonlings trying to score another.  That's about twice the amount of the total bankroll I've ever had at one time!  I've been hovering around 1.5k for a long time (pre-robbery) and that was with small time makings, trying to get into high end crafting.  Perhaps I need to change my business model?  I just don't have the time/dedication to camp the AH, search through a 'snatch' list constantly... but maybe I should start?  I usually do sign in and spend about an hour just AH-ing, looking for good deals on craftables, but I haven't made a big score like that, like EVER.  I thought I was doing good selling Libram of Tenacity for $300, and Thorbia's Gauntlets for $150.

Really, while I may send Gulg down to the badlands for some farm time, I think I need to keep with my original business model, and make bags and stockpile silk and runecloth for Winter's grasp.  This will be the first time I've really planned for something like that, so I intend to document it fully.

Silk - Buyout at 2g or less per stack
Borean Leather - Buyout at 12g or less per stack
Haven't checked Runecloth market, need to do so
Need to spend an hour or so farming Small Eggs from in front of Silvermoon

With about 200 bolts of silk in stock, I imagine i've got about 80g or so invested in the silk market.  I've got 5 Mammoth mining sacks and 1 Traveller's Trapper pack, which cost about $35g to make, I'm hoping to turn them into about 500g profit come Cata time.  I'm going to continue to diversify, i've got 10 Netherweave bags, about 200 Copper ore, 100 iron ore, 80 or so Bronze bar, all of which purchased for less than 50s a peice.  The only thing I'm still doing business in right now is Potions, but the herb market has jumped sky-high lately, i'm assuming because of the Glyph cost increase.  Just a matter of time and using my play time wisely...

Sunday, November 7, 2010

Blacksmithing

Had a good weekend in the WoW world, was able to get at least one level on all 3 alts!  It was nice to be able to focus on the game for a change instead of having a bunch of worries. 

Today I wanted to focus on Blacksmithing.  BS is, in my oppinion the ultimate money pit.  I have not made nearly ANY of my investment back on items I've crafted.  Veteran gold makers will tell me "Well, you have to get into the epic crafts and Eternium Belt Buckles to make money!", well, that's crap.  With Tailoring, I've made tons of money on just Silk Cloth conversions, then later on Netherweave Bags.  I haven't made a single Spell Thread which is where the real money is supposed to be, but I've been able to make dough hand over fist.  Plus with Enchanting on the same toon, when I am crafting just to get a level, I can instantly turn it into Enchanting mats for leveling or sale!  I'm also making cash with Alchemy, selling Swiftness potions and Lesser Invisibility, and I'm not even up to 250 skill yet!  So, why can't I make any money in Blacksmithing?

One of the things BS does make that sells is Enchanting Rods.  But, this is an item that Enchanters only need ONE of, which means I can't just mass produce for profits sake.  Many times the rods actually sell for LESS than material cost, which I don't understand.  Why would I sell a Gold Rod for 4g, when 1 Gold Bar costs 8?  The only thing my BS has managed to score money on is smelting ore to bars, but you know what?  That's not Blacksmithing, its Mining!  And, the worst money-sink of all, was going for weaponsmith specialization; all the weapons I can craft are BoP!  What good is that?  Why have a big range of weapons to make if only my one toon can use them?

All the bitching aside, I enjoy levelling Blacksmithing.  It's nice to see all of the different gear I can make, and it'll be fun to see the high end stuff that comes out of it.  My goal now is to make a pair of the Shatterer for my Shaman.  Very cool weapon, very good damage and a great side ability that I'm going to get into BG's with and see how I do.  I just bought the 5 Citrines require for one, at 13g each, 4 Cores of earth were 1g each, and i've got 23 of the 24 Mithril Bars, which sell for 3g each.  Still need to check up on Jade and Rugged Leather, but it looks as if I'm going to be running around 200g for one of these bad boys.  But, it'll be a cool couple of beaters!  I may try to auction the first one, but for it to be worth the trouble, I'd need to clear at least 400g for it...

Wednesday, November 3, 2010

The Wait

Sitting in a holding pattern on the Warcraft front for the last few days.  Why?  It's not as if i have a horde of max level toons with nothing to do.  It's not as if I don't have fascinating things to blog about in my Warcraft life.  It's not as if I've even completed a third of what the game has to offer and am dying for new content.  So, why do I find myself sitting in anticipation of December 7th release date?  Hell, it's not even as if I'll be taking advantage of any of the new content even if I didn't buy the game right away! 

Perhaps I'm a bit burnt out on the freedom I've had this past week.  Sure, I don't have heat or cable tv or a bed right now... but there isn't anything I can do about those things.  I've been able to do whatever I felt like doing instead of following orders and feeling stressed.  All in all, I feel GREAT!  While at work, I can usually sit and think about what I want to do in the game when I get home; but by the time I get there, I've forgotten most of it and I sit and stare at my character roster blankly, waiting for inspiration.  Should I run Gulgagrimnah and keep trying for World Explorer?  Should I continue leveling my Warlock?  Or perhaps my warrior tank, get that experience in BC dungeons I've been looking for?  Or resurrect my Shaman and get my herbalism up to speed?  Or even fire up that rogue I made just to save a name?  Am I that bored with the game?  Or do I need to take a break?

I'm going to take a one day Hiatus from games and my home in general tonight, and figure things out by Friday.  Tomorrow I've got a TON to do, hopefully I'll be so tired from all of that playing a game for awhile will be a nice change.

I'll leave today with the best advice I've heard about the upcoming expansion.  A friend of mine is currently completing Northrend quests and not turning them in, so when the experience cap is raised, he can just run and turn in quests for exp!  I'd be awesome if he managed to pull a full level out of it, 25 quests alll in, what do you think?

Tuesday, November 2, 2010

The Market

Haven't been on much the last few days as I don't have my own internet connection right now nor the time to play since the move and I have no heat or bed in the house.  But, I do have a plan for the coming month prior to the expansion.

Leveling toons has gotten a bit boring lately, Nikodhemus is at 70 and in the Borean Tundra, which I'd like to seriously follow the quest lines but because I've been trekking through Northrend for sometime with Gulg, it just isn't that interesting.  And Nikail is at 58 and just stepping into Hellfire Peninsula, in which I just finished with Nikodhemus so its boring.  Haven't touched my shaman in a week or more with trying to get everyone else up to the high end, and my last guy is my bank, Nikto.  There just isn't time now for serious grinding, and I'm reluctant to start a new toon because the start zones I'm very familiar with... so I'm watching the market.

I've noticed there is less in the AH right now than previously, which makes me think others are doing the same, or not playing at all in anticipation of the expansion.  Gevlon made a good point in the two ways to play at xpac time: Be way ahead of the game, or be way behind it.  My plan is to be behind.  I know I'm not going to have the time and drive to try and keep up with the market trends and the explosion of new items that will come.  So, I'm not even going to try.  I'm just going to play like I always do, work on my own toons' goals and get there, and have fun doing it. 

One thing that I am doing is stockpiling.  Not in a serious or aggressive way, but I'm not selling very much of what I pull in.  The prices are steadily going down, and I haven't been able to sell much of anything anyway.  Bolts of Silk have dropped off, I haven't sold a ream in days, yet the cost of plain Silk has gone up.  I'm guessing this is in preparation for the Winter's Veil event where silk cloth is at a premium; at any rate, I've pulled all my silk products from the shelves and stuck it in the bank.  One thing that has been selling still is Potion of Swiftness; production cost has gone up to around 3g, but they are selling for 7g.  Borean Leather is way down, I'm buying it up at 10g a stack, turning it into Heavy, then turning it into Mining bags, which I am also sitting on.  I think others are doing the same thing, between the leather and the Netherweave with expectations that Netherweave bags will still be major sellers.  (I've got a small pile of those in the bank too!)  I've totally stopped looking for my normal sellers, like Eternals or Crystallized's and even Frost Orbs as those will likely plummet in price, though I will sit on my stash of them as they should have some value still as the supply will dwindle since people will not be farming these anymore. 

This is also a good time to get organized with your gear/stores.  I've got a TON of brick-a-brack taking up bag spaces that isn't likely to sell especially this close to the new game, If I'm going to stock up on my crafting supplies, i've gotta clean that stuff up!

Wednesday, October 27, 2010

Gold: Farming vs Crafting

I've been reading a lot of different gold making blogs, and the topic of conversation seems to revolve around speculation for Cataclysm.  Well, why not?  That's what everyone has been waiting on for more than a year, isn't it?  As a middle-of-the-road player myself, and by that I mean non-raider, I make a moderate amount of gold on moderate goods.  A very zen way to be, i suppose, but it doesn't help my gold purse! 

I use a combination of crafting and farming to make a decent amount of gold.  i usually have around 1k on the books, which is pretty much enough to buy anything I need, but really have nothing left over if I decide to get prime gems or high end Inscriptions.  My best seller ever has been Bolts of Silk cloth, which, while i make about 500% profit on them, I still can only sell a few stacks a week netting me maybe 200g.  This, plus the Bag market have made me a modest profit, but not a very sustainable g/h ratio.  A friend of mine level from 1-80 in about a month (crikey!) and took Mining and skinning, just sold his wears, and by level 80 had nearly 7k!  Granted this is with no negative sums involved, strictly farming profit with no gold loss and no investments to level a profession.  But, ultimately did he make more money than I did?

For out-and-out time spent, I would say yes, as he spent ZERO time learning new recipes, constructing materials, selling or disenchanting said materials.  He just gathered things as he wandered around, and AH'd them at his earliest convenience, only spending money on bags and bank space.  But, for my above example, where I turned my freely collected Silk cloth into Bolts to be sold, I increased my profit margin on that item significantly.  Even something as simple as a price gap between Ore and Bars of a particular metal constitutes some level of work on behalf of the farmer, and increasing his income.  The key to successful gold-making in a crafting profession is knowing what recipes have value for anyone other than the crafter.

For the longest time, I didn't understand why my Silk Bolts were selling at such an inflated price, I was just cashing in on my 'unique' niche in the market.  Then I saw that there were several Leatherworking recipes that used these bolts for leveling.  More importantly, I saw the Rich Purple Silk Shirt, the single most valuable shirt in the game, uses 4 of these.  This article is valuable because... well, its pretty.  Dark Purple is apparently one of the most asthetically pleasing colors in the online gaming community.  People are paying out the wazoo for this thing... yet the recipe is extremely rare.  I checked the AH, it is selling for 3000 by itself!

What this tells me is while I'm making some money converting cloth into bolts, the real money in crafting is knowing exactly what recipes sell, and why.  The 'why' is the tough part, however.  I totally get why Netherweave bags are a great seller, they are pretty inexpensive and are plenty big for any starting character.  Spending 40g on a new toon to save time going to town and selling?  That's a negligible amount for nearly anyone!  Alchemy has a few low dollar/high seller items, such as Potions of Free Action, Swiftness, and Lesser Invisibility, which all offer unique effects are are fairly low level crafts with inexpensive materials.  (I'll go into more detail of those in a later post).  So the question is, would he have made more money by 80 had he taken the time to craft his earnings into usable and sellable materials, taking a bit more time to reach 80 but earning larger profits along the way?

If he had Herbalism/Alchemy, maybe.  Otherwise I would say definately no.  Blacksmithing/Engineering/JC all take too many different materials, or too high of quantity to not be a drain on resources. Tailoring is self contained, and with the exception of bolts of Silk, there aren't any low level materials that sell until Netherweave bags.  Lets not even talk about Enchanting, and Inscription has become prohibitive to level now with much higher requirements to a scribe.  (Alchemy takes 2 or 3 herbs for most recipes and a bottle and that's all.  Typically in one instance of farming Briarthorn, you have enough to make 2 Swiftness potions!)

While there will be new materials to construct, and a big rush to get to the end and get a 'Server First' and enjoy a monopoly for awhile, for those of us mediocre players who intend just to get in where we fit in, I'm going to recommend pure Farming.  There will be tons of new toons (mainly alts) at the start who will gladly buy your mats, and you'll get to the new content quicker if you aren't worrying about crafting.  If you aren't worried so much about getting that new gear and just want money to purchase it later, get out your picks and flower baskets and get picking!

Friday, October 22, 2010

New Tanks

Since 4.0, there have been a ton of changes to the interface and the way things operate in-game.  The main complaint/issue I'm seeing is with threat generation and new difficulties for tanks to overcome.

First, let me state that I do not use add-ons.  Not any.  I did use Auctioneer and Altoholic, but since my last install of Altoholic (I have 5 computers that I may play Warcraft on) shortly after is when my account was hacked, so I will not be using any add-ons ever again.  Which also means i don't have anything that tells me exactly my DPS or my threat generation.  However, I do have a Warrior tank at level 56, and I've mostly leveled him by insta-queing instances.  Currently he is operating in Dire Maul, which is a pretty good dungeon to be in.  (Libram of Rapidity Ah's for 200-300g!  I NEED on it, cuz i'm a jerk like that!)  Also a great dungeon to run if you are a Warlock because there are very strong demons you can command for a change of pace from the imp or Fel Stalker, there are a few Warlock only quests, and Pimgib the Imp has a unique drop.

First thing I did when dropped into Dire Maul East is state to everyone that this was my first try tanking after the patch.  People said that's fine (or nothing at all... damned anti-socials) and we went to town.  First thing i noticed is rage was just flooding into me... NO trouble at all having enough rage to do anything, even just spamming Cleave/HS, I just could not get below 50%!  Also, Victory rush.  Warrior healing?  On top of amazing armor and stamina?  Holy Crap!  Without even being healed, I barely took any damage at all! 

The problem I noticed was that I was struggling my ass off to keep the enemies focused on me.  Bloodrage is gone, so now my rotation starts with Charge --->Thunderclap--->Demo Shout--->Cleave to get as much AOE as possible, then tab-attack everyone in the group with Shield Slam and/or Devastate.  Always worked just fine in the past, rarely lost any, and if i did i just rotated and taunted, no problem.  This time however, plant-monsters were just streaming right past me to the lesser ranks; DK, mage and Hunter, not so much the healer, but he took some too... I was running all over trying to pick up the adds so no one took too much damage, then another one would peel off and I'd have to zip over to him.  It sucked, but we didn't wipe... well, I died at one point, but the DK stepped in and they finished the encounter. 

At first I thought the issue was the DK, who couldn't keep his finger off of the Death Grip button, but after reading a post by Tobold, I think it was more an issue with the group mentality.  People USED to wait 3 seconds for the tank to get aggro then charge in... well, we haven't really had to do that in awhile, with gear being so prolific now and threat being what it was.  I noticed it some on my Shaman in SM Graveyard; I was able to pull pretty readily from the tank.  Luckily I'm enhancement, I can take a punch as well as deal one out, but Shaman's used to have abilities that specifically reduced their threat level, and now i don't. 

Tobold mention a change to a more difficult Warcraft, where we cannot just AOE things down and have to use more of our tools instead of Facerolling through dungeons just to level.  I, for one, would LOVE that, as I'm a career leveller and always design my toons with multiple functions in mind.  Nothing satisfies me more than when the healer goes down and my Shammy can back up from thumping bad guys to heal the tank for the last few seconds to save the day.  I see these changes as a chance to relearn to play a game that I love, and make things new!  I've run all parts of Dire Maul several times, but now that my mechanics are changed, that makes the bosses and battles different than before, and therefore more exciting!

One other thing that may come up as a result of this, however.  I mentioned before that I run my tank when I have plenty of time available and I feel like working and paying attention.  Well, now that its harder, i may have less time or inclination to bother with doing that, making tanks even more scarce than they are now.  Tanking is work, especially in LFG, because you never know if you'll get a veteran group and there is a high likelihood of douchebaggery going on.  One jerk out of 5 makes the game 20% less fun, and as a tank, your job is tough enough.

I'll post more of my findings here later on, probably won't be playing for a few days, got personal stuff going on... BOOOO.  If you have similar stories, give me a holler.

Nikodhemus

Thursday, October 21, 2010

Make that money

Did not play at all last night, got personal stuff going on, but I did just get a great tip today:  Halloween wands and the Masquerade achievement.  People want zapped, and they want zapped NOW.  So, oblige them.  For cash, of course!  5, 10, 25 gold, whatever you can get, its virtually free money.  And, the best part, I've still got a Pirate wand from LAST Halloween! 

I did not prepare for Halloween, but I'm definately going to prepare for Christmas achievments this year with both my Tailor and my Leatherworker with Green Winter Clothes, Red Winter Clothes, and Winter Boots.  I may just purchase outright the Red Winter Clothes recipe just to have it, then get to cranking them out.  Also, I'm going to spend some time over near Silverymoon to scoop up a stock pile of Small Eggs... I'm not a mega player in the AH, but if i can get, say 2 or 3 stacks of them, I'll be ok.  If I can sell them for 10-20g a piece, I'll be a happy little goblin.  Once I get a good stockpile of cash built back up, I'll resurrect my Warlock/Tailor so I can finish him to 80 (level 69 and stripped butt-naked still).  I may not run my Hunter ever again, but his LW cost so much money, he's got at least that much use left in him

Wednesday, October 20, 2010

New Things

Hi, I'm Nikodhemus, and I've been playing around with different blogs from time to time, trying to test a few things out.  I enjoy writing and I enjoy Warcrafting and I enjoy making money on the AH.  I read several different Warcraft blogs fairly regularly and am a regular poster on some of them (especially since I can do alot of this at work now!). 

I have a very small guild called Fat and Drunk and this blog will be tied closely to that with updates for guild members and just other goofy shit i think of.  The philosphy of Fat and Drunk is older folks who like drinking beer and having fun while playing a video game.  Currently my roster is 4 accounts of close friends and my step son, and we will be expanding once Cataclysm gets rolling.  I have another blog that I put some entertaining things on, still Warcraft related, you can check it out too.

I'm a moderate player, maybe 2 hours a day 5 days a week, more if I can help it.  Currently my favorite class is Prot Warrior when I'm feeling like playing serious and Enhance Shammy when I feel like relaxing.  I have 1 (one) level 80 toon after 15 months of playing, a hunter.  However, since I was recently hacked, my two highest level guys stripped naked and my bank alt and guild bank emptied of cash and items, i don't play him much other than to utilize his Leatherworking skills for profit.  It's been 12 days since I reported it, got a ticket number, and have since been totally ignored by Blizzard (but i'm not BITTER!!!)

The one blog I read daily is the Greedy Goblin ... This friggin' guy is a trip!  If you haven't read him, check through his posts for excellent AH tips, and then check out his philosphies on life that tie into Warcraft.  There are others I read less avidly, and only because they are attached to his site; Noisy Rogue, Larissa's corner, Troll Racials, Cold's Gold, lots of good stuff, i've posted a few times on all of them. 

Most of the stuff I read about in these blogs is gold making and the economy.  The big thing lately is what's been called Glyphmas... the time when everyone knew glyphs were being changed and there would be a big obvious surge in people buying up the new glyphs.  Reading most reports, I've seen many people that cleared anywhere from 10K to over 100K in about 2 days... yet now are stuck with a lot of overstock.  As I had just been robbed, I had ZERO liquidity and ZERO stocks in which to even attempt to take part (aside from the fact that I don't have an inscriber or jewelcrafter).  Depending on your economic standpoint, you could count the vast amount of overstock glyphs as a loss in income, as many are now selling for material cost or less.  Curious to see how things play out in glyphs, will people pull out completely?  Will items like Glyph of Bloody Healing still sell for 50g+ until all Fury warriors get one?

For myself, my moneymakers are still in simple items; Cloth and Leather.  I've been turning silk cloth into bolts of silk cloth forMONTHS, and getting 500% profit.  Stack of SilkCloth = 1g or less.  Bolt of Silk Cloth = 4 Silk.  4 Stacks of Silk cloth = 4g = 1 Stack of Bolts of Silk.  Bolt of Silk cloth sell for 1g each or more!  Turning 4g into 20g on a regular basis!  Heavy Borean Leather sells for around 8g each, while Borean Leather sells for 15g a stack.  6 Leathers make 1 Heavy, so 15g turns into 24g at a quick pace as well.

The key I've found in WoW and in live banking is best summed up by the Wu Tang Clan... "You got to diversify yo bonds, nigga"  If I had 1000g, it would take a long time for me to buy up that much silk, turn it into bolts, and sell it... the market would be totally flooded, my stocks would sit for days and days before selling; which exemplifies the point with the glyph market.  People over spent how much they might be able to off load, and EVERYONE was aware of this change.  ie; market over stimulated, profits dried up within 24 hours...

Ah well, that is my two cents for the day, expect more later this week!

Nikodhemus